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Plugins
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EYELIDS
EYELIDS
Теги:
Скачать плагины cs
Серверные
Можно закрыть глаза...Помогает от флэшек...
Компилятор: 1.8.2
943
Команды:
+eyelids - закрыть глаза
-eyelids - открыть глаза
Команды придётся биндить...
bind "кнопка" "+eyelids"
bind "кнопка" "-eyelids"
.sma / .sp
/* AMX Mod X * Eye Lids * * (c) Copyright 2005 by jsauce and VEN * * This file is provided as is (no warranties) * * DESCRIPTION: * Plugin: provides an ability of closing eyes it could be used against flashbangs. * Usage: all you need to do is just bind a client command "+eyelids" to a button. * Note: if you have a troubles make sure you have no other screen fade plugins enabled. * * FEATURES: * - fade in/out effects for real close/open * - inability of closing eyes when flashed/dead * - spectators support (+ obey mp_fadetoblack 1) * * COMMANDS: * +eyelids - allows to a player close his eyes * -eyelids - allows to a player open his eyes * * THANKS: * Damaged Soul - his "Message Logging" plugin very useful as always * * CREDITS: * jsauce * - initial idea * - initial code * - spectators idea * - beta testing * - other * VEN * - rewrote initial code from scratch * - fade in/out effects for real close/open * - numerous exploit fixes * - spectators support * - beta testing * - other */ /* *************************************************** Head **************************************************** */ #define PLUGIN_NAME "Eye Lids" #define PLUGIN_VERSION "0.1" #define PLUGIN_AUTHOR "jsauce and VEN" #include
/* ********************************************** Defines/Globals ********************************************** */ // experimental redraw method // could solve some problems // engine module required // spectators not supported // uncomment to enable //#define PRETHINK_REDRAW #define MAX_PLAYERS 32 #define DELAY_COPEN 1000 // delay in milliseconds for real close/open #define FLAGS_CLOSE ((1<<0) | (1<<2)) #define FLAGS_OPEN 0 #define FLAGS_INSTANT (1<<2) #define COLOR_RED 0 #define COLOR_GREEN 0 #define COLOR_BLUE 0 #define ALPHA 255 #define TASK_PREFIX 794539 #if defined PRETHINK_REDRAW #define FLAGS_REDRAW 0 #define TASK_CLOSING_PREFIX 3985642 new bool:g_iseyes_closing[MAX_PLAYERS + 1] public plugin_modules() { require_module("engine") } #endif new bool:g_iseyes_closed[MAX_PLAYERS + 1] new bool:g_isflashed[MAX_PLAYERS + 1] new bool:g_ftb[MAX_PLAYERS + 1] new bool:g_firstperson[MAX_PLAYERS + 1] new g_spectate[MAX_PLAYERS + 1] new g_msg_screen_fade /* *************************************************** Base **************************************************** */ public plugin_init() { register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR) register_clcmd("+eyelids", "cmd_close_open") register_clcmd("-eyelids", "cmd_close_open") register_event("ScreenFade", "event_screen_reset", "b", "1=4", "2=0", "3=0", "4=0", "5=0", "6=0", "7=0") register_event("ScreenFade", "event_flash", "be", "1>0", "2>0", "3=0", "4=255", "5=255", "6=255", "7>199") register_event("ScreenFade", "event_ftb", "bd", "1=12288", "2=12288", "3=5", "4=0", "5=0", "6=0", "7=255") register_event("DeathMsg", "event_death_msg", "a") register_event("SpecHealth2", "event_spectate", "bd") register_event("TextMsg", "event_spec_mode", "bd", "1=4", "2Spec_Mode") g_msg_screen_fade = get_user_msgid("ScreenFade") } public cmd_close_open(id) { if (g_isflashed[id] || !is_user_alive(id)) return PLUGIN_HANDLED new cmd[2] read_argv(0, cmd, 1) new bool:close = (cmd[0] == '+') ? true : false if (close == g_iseyes_closed[id]) return PLUGIN_HANDLED g_iseyes_closed[id] = close #if defined PRETHINK_REDRAW if (close) { new Float:delay = float(DELAY_COPEN) / 1000 new taskid = id + TASK_CLOSING_PREFIX clear_task(taskid) g_iseyes_closing[id] = true set_task(delay, "task_on_closed" , taskid) } #endif new flags = close ? FLAGS_CLOSE : FLAGS_OPEN close_open(id, flags) update_spectators(id, flags) return PLUGIN_HANDLED } #if defined PRETHINK_REDRAW public task_on_closed(taskid) { g_iseyes_closing[taskid - TASK_CLOSING_PREFIX] = false } #endif public event_flash(id) { if (g_iseyes_closed[id]) { close_open(id, FLAGS_INSTANT) update_spectators(id, FLAGS_INSTANT) return } g_isflashed[id] = true new Float:delay = float(read_data(2)) / 1000 new taskid = id + TASK_PREFIX clear_task(taskid) set_task(delay, "task_on_unflash" , taskid) } public task_on_unflash(taskid) { g_isflashed[taskid - TASK_PREFIX] = false } public event_ftb(id) { g_ftb[id] = true } public event_spec_mode(id) { new mode[12] read_data(2, mode, 11) if (mode[10] == '4') { if (!g_ftb[id] && g_iseyes_closed[g_spectate[id]]) close_open(id, FLAGS_INSTANT) g_firstperson[id] = true } else { if (!g_ftb[id] && g_firstperson[id] && g_iseyes_closed[g_spectate[id]]) reset_screen(id) g_firstperson[id] = false } } public event_spectate(id) { new id2 = read_data(2) if (g_spectate[id] == id2) return if (get_cvar_num("mp_fadetoblack") && !g_ftb[id] && g_firstperson[id]) { if (g_iseyes_closed[id2]) close_open(id, FLAGS_INSTANT) else reset_screen(id) } g_spectate[id] = id2 } public event_screen_reset(id) { g_ftb[id] = false if (!is_user_alive(id) && g_firstperson[id] && g_iseyes_closed[g_spectate[id]]) close_open(id, FLAGS_INSTANT) } public event_death_msg() { new id = read_data(2) if (g_iseyes_closed[id]) close_open(id, FLAGS_OPEN) death_disconnect(id) } public client_disconnect(id) { death_disconnect(id) } #if defined PRETHINK_REDRAW public client_PreThink(id) { if (g_iseyes_closed[id] && !g_iseyes_closing[id]) close_open(id, FLAGS_REDRAW) } #endif /* ************************************************** Stocks *************************************************** */ stock close_open(id, flags) { new delay = (flags == FLAGS_INSTANT) ? 0 : DELAY_COPEN message_begin(MSG_ONE, g_msg_screen_fade, {0, 0, 0}, id) write_short(delay) write_short(delay) write_short(flags) write_byte(COLOR_RED) write_byte(COLOR_GREEN) write_byte(COLOR_BLUE) write_byte(ALPHA) message_end() } stock reset_screen(id) { message_begin(MSG_ONE, g_msg_screen_fade, {0, 0, 0}, id) write_short(0) write_short(0) write_short(0) write_byte(0) write_byte(0) write_byte(0) write_byte(0) message_end() } stock update_spectators(id, flags) { for (new i = 1; i <= MAX_PLAYERS; ++i) { if (is_user_connected(i) && !is_user_alive(i) && !g_ftb[i] && g_firstperson[i] && g_spectate[i] == id) close_open(i, flags) } } stock clear_task(taskid) { if (task_exists(taskid)) remove_task(taskid) } stock death_disconnect(id) { clear_task(id + TASK_PREFIX) g_iseyes_closed[id] = false g_isflashed[id] = false g_firstperson[id] = false g_spectate[id] = 0 } /* ********************************************** Captured Events ********************************************** */ /* // Screen Reset L 12/10/2005 - 14:41:44: [msglogging.amxx] MessageBegin ScreenFade(98) Arguments=7 Destination=One(1) Origin={0.000000 0.000000 0.000000} Entity=1 Classname=player Netname=VEN L 12/10/2005 - 14:41:44: [msglogging.amxx] Arg 1 (Short): 4 L 12/10/2005 - 14:41:44: [msglogging.amxx] Arg 2 (Short): 0 L 12/10/2005 - 14:41:44: [msglogging.amxx] Arg 3 (Short): 0 L 12/10/2005 - 14:41:44: [msglogging.amxx] Arg 4 (Byte): 0 L 12/10/2005 - 14:41:44: [msglogging.amxx] Arg 5 (Byte): 0 L 12/10/2005 - 14:41:44: [msglogging.amxx] Arg 6 (Byte): 0 L 12/10/2005 - 14:41:44: [msglogging.amxx] Arg 7 (Byte): 0 L 12/10/2005 - 14:41:44: [msglogging.amxx] MessageEnd ScreenFade(98) */ /* // Flash L 12/10/2005 - 14:42:00: [msglogging.amxx] MessageBegin ScreenFade(98) Arguments=7 Destination=One(1) Origin={0.000000 0.000000 0.000000} Entity=1 Classname=player Netname=VEN L 12/10/2005 - 14:42:00: [msglogging.amxx] Arg 1 (Short): 21315 L 12/10/2005 - 14:42:00: [msglogging.amxx] Arg 2 (Short): 3480 L 12/10/2005 - 14:42:00: [msglogging.amxx] Arg 3 (Short): 0 L 12/10/2005 - 14:42:00: [msglogging.amxx] Arg 4 (Byte): 255 L 12/10/2005 - 14:42:00: [msglogging.amxx] Arg 5 (Byte): 255 L 12/10/2005 - 14:42:00: [msglogging.amxx] Arg 6 (Byte): 255 L 12/10/2005 - 14:42:00: [msglogging.amxx] Arg 7 (Byte): 200 L 12/10/2005 - 14:42:00: [msglogging.amxx] MessageEnd ScreenFade(98) */ /* // Fade to Black L 12/10/2005 - 14:42:04: [msglogging.amxx] MessageBegin ScreenFade(98) Arguments=7 Destination=One(1) Origin={0.000000 0.000000 0.000000} Entity=1 Classname=player Netname=VEN L 12/10/2005 - 14:42:04: [msglogging.amxx] Arg 1 (Short): 12288 L 12/10/2005 - 14:42:04: [msglogging.amxx] Arg 2 (Short): 12288 L 12/10/2005 - 14:42:04: [msglogging.amxx] Arg 3 (Short): 5 L 12/10/2005 - 14:42:04: [msglogging.amxx] Arg 4 (Byte): 0 L 12/10/2005 - 14:42:04: [msglogging.amxx] Arg 5 (Byte): 0 L 12/10/2005 - 14:42:04: [msglogging.amxx] Arg 6 (Byte): 0 L 12/10/2005 - 14:42:04: [msglogging.amxx] Arg 7 (Byte): 255 L 12/10/2005 - 14:42:04: [msglogging.amxx] MessageEnd ScreenFade(98) */ /* // Spec. Health L 12/10/2005 - 14:42:08: [msglogging.amxx] MessageBegin SpecHealth2(137) Arguments=2 Destination=One(1) Origin={0.000000 0.000000 0.000000} Entity=1 Classname=player Netname=VEN L 12/10/2005 - 14:42:08: [msglogging.amxx] Arg 1 (Byte): 34 L 12/10/2005 - 14:42:08: [msglogging.amxx] Arg 2 (Byte): 2 L 12/10/2005 - 14:42:08: [msglogging.amxx] MessageEnd SpecHealth2(137) */ /* // Spec. Mode L 12/10/2005 - 14:42:08: [msglogging.amxx] MessageBegin TextMsg(77) Arguments=2 Destination=One(1) Origin={0.000000 0.000000 0.000000} Entity=1 Classname=player Netname=VEN L 12/10/2005 - 14:42:08: [msglogging.amxx] Arg 1 (Byte): 4 L 12/10/2005 - 14:42:08: [msglogging.amxx] Arg 2 (String): #Spec_Mode4 L 12/10/2005 - 14:42:08: [msglogging.amxx] MessageEnd TextMsg(77) */ /* ************************************************** The End ************************************************** */
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dvoenkin23gfg
2019-01-09 19:40:49
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Данная иконка означает, что плагин был проверен администрацией хостинга на тестовом сервере, и проблем с ним не было выявлено. Рекомендуем ставить исключительно проверенные плагины.
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