new const g_szHatModel[ CsTeams ][ ] = {
"models/hat/reindeer_t.mdl",
"models/hat/reindeer_ct.mdl",
register_plugin( "Reindeer Hat + Snow", "1.3", "xPaw" );
register_cvar( "reindeer_hat", "1.3", FCVAR_SERVER );
register_event( "TeamInfo", "EventTeamInfo", "a" );
RegisterHam( Ham_Spawn, "player", "FwdHamPlayerSpawn", 1 );
public plugin_precache( ) {
//create_entity( "env_snow" );
precache_model( g_szHatModel[ CS_TEAM_T ] );
precache_model( g_szHatModel[ CS_TEAM_CT ] );
public client_disconnect( id )
if( is_valid_ent( g_iHats[ id ] ) )
remove_entity( g_iHats[ id ] );
public FwdHamPlayerSpawn( const id ) {
if( is_user_alive( id ) ) {
new iEntity = g_iHats[ id ];
if( !is_valid_ent( iEntity ) ) {
if( !( iEntity = g_iHats[ id ] = create_entity( "info_target" ) ) )
new CsTeams:iTeam = cs_get_user_team( id );
if( iTeam != CS_TEAM_T && iTeam != CS_TEAM_CT )
entity_set_model( iEntity, g_szHatModel[ iTeam ] );
entity_set_int( iEntity, EV_INT_movetype, MOVETYPE_FOLLOW );
entity_set_edict( iEntity, EV_ENT_aiment, id );
public EventTeamInfo( ) {
new id = read_data( 1 ), iEntity = g_iHats[ id ];
if( !is_valid_ent( iEntity ) ) {
read_data( 2, szTeam, 1 );
entity_set_model( iEntity, g_szHatModel[ CS_TEAM_CT ] );
entity_set_model( iEntity, g_szHatModel[ CS_TEAM_T ] );