по окончанию раунда быстрий бег |
public Plugin:myinfo =
{
name = "RoundEnd Speed",
author = "asdf",
description = "Быстрый бег в конце раунда",
version = "1.0"
};
new m_flLaggedMovementValue;
public OnPluginStart()
{
HookEvent("round_end", E, EventHookMode_Pre);
m_flLaggedMovementValue = FindSendPropOffs("CCSPlayer", "m_flLaggedMovementValue");
}
public Action:E(Handle:event, const String:name[], bool:dontBroadcast)
{
for (new i = 1; i <= MaxClients; ++i) if (IsClientInGame(i) && IsPlayerAlive(i))
SetEntDataFloat(i, m_flLaggedMovementValue, 1.5, true);
}