RU
RU
UA
EN
PL
ГЛАВНАЯ
УСЛУГИ
ПЛАГИНЫ
КАРТЫ
REBUY
SCANMON
CASSA
SALE
ФОРУМ
МОНИТОР
HELP
КОНТАКТ
Главная
/
Plugins
/
steam_players
steam_players
Теги:
Скачать плагины cs
Серверные
Плагин добавляет приставку в чат игрокам со STEAM клиентов. Работает совместно с dproto
Компилятор: 1.8.2
1218
Команды:
amx_color //Цвет сообщения STEAM игрока в чате 1 - Желтый 2 - Зеленый 3 - Серый 4 - Голубой 5 - Красный
amx_namecolor //Цвет ника STEAM игрока в чате 1 - Желтый 2 - Зеленый 3 - Серый 4 - Голубой 5 - Красный 6 - АВТО(СТ или Т)
amx_listen //Читает сообщения админ или нет
.sma / .sp
#include
#include
#define PLUGIN "STEAM Players" #define VERSION "0.0b" #define AUTHOR "Quit edit" #define ACCESS_LEVEL ADMIN_CVAR #define ADMIN_LISTEN ADMIN_RCON new message[192] new sayText new teamInfo new maxPlayers new show_ip,show_steamid,show_time,show_ping,show_loss; new g_MessageColor new g_NameColor new g_AdminListen new strName[191] new strText[191] new alive[11] public plugin_init() { register_plugin (PLUGIN , VERSION , AUTHOR) g_MessageColor = register_cvar ("amx_color", "1") g_NameColor = register_cvar ("amx_namecolor", "6") g_AdminListen = register_cvar ("amx_listen", "1") show_ip = register_cvar("sp_showip","0") show_steamid = register_cvar("sp_showsteamid","1") show_time = register_cvar("sp_showtime","0") show_ping = register_cvar("sp_showping","0") show_loss = register_cvar("sp_showloss","0") sayText = get_user_msgid ("SayText") teamInfo = get_user_msgid ("TeamInfo") maxPlayers = get_maxplayers() register_message (sayText, "det_duplicated") register_clcmd ("amx_color", "set_color", ACCESS_LEVEL, "
") register_clcmd ("amx_namecolor", "set_name_color", ACCESS_LEVEL, "
") register_clcmd ("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>") register_clcmd ("say /whosteam", "who_steam") register_clcmd ("say /sp", "who_steam") register_clcmd ("say /ws", "who_steam") register_clcmd ("say", "hook_say") register_clcmd ("say_team", "hook_teamsay") } public det_duplicated (msgId, msgDest, receiver) { return PLUGIN_HANDLED } public who_steam(id) { new bool:ip_showed = false new bool:steamid_showed = false new bool:time_showed = false new bool:ping_showed = false new bool:loss_showed = false if (get_pcvar_num(show_ip)>0) { ip_showed = true } if (get_pcvar_num(show_steamid)>0) { steamid_showed = true } if (get_pcvar_num(show_time)>0) { time_showed = true } if (get_pcvar_num(show_ping)>0) { ping_showed = true } if (get_pcvar_num(show_loss)>0) { loss_showed = true } new players[32], playersFound get_players(players,playersFound) new pos, message[2048] new name[40], ip[30],steamid[32], ping, loss; new str_pt[6],str_pi[6],str_lo[6] pos += format(message[pos],2048 - pos,"") for (new i = 0;i < playersFound;i++) { new bool:steam = false if (is_user_steam(id)) steam = true new bool:bot = false if (is_user_bot(id)) bot = true get_user_name(players[i],name,39) get_user_ip(players[i],ip,29,1) get_user_authid(players[i], steamid, 31) num_to_str(get_user_time(players[i]),str_pt,5) get_user_ping(players[i],ping,loss) num_to_str(ping,str_pi,5) num_to_str(loss,str_lo,5) pos += format(message[pos],2048 - pos,"%d.
%s
%s
%s %s%s",i+1,name,steam?"[STEAM]":"",bot?"[BOT]":"",ip_showed?"IP:":"",ip_showed?ip:"") pos += format(message[pos],2048 - pos," %s%s %s%s",steamid_showed?"STEAMID:":"",steamid_showed?steamid:"",time_showed?"TIME:":"",time_showed?str_pt:"") pos += format(message[pos],2048 - pos," %s%s %s%s^n",ping_showed?"PING":"",ping_showed?str_pi:"",loss_showed?"LOSS:":"",loss_showed?str_lo:"") } show_motd(id,message,"Who Steam Player") return PLUGIN_HANDLED } public hook_say(id) { read_args (message, 191) remove_quotes (message) if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) return PLUGIN_CONTINUE new name[32] get_user_name (id, name, 31) new bool:steam = false if (is_user_steam(id)) steam = true new isAlive if (is_user_alive (id)) { isAlive = 1 alive = "^x01" } else { isAlive = 0 alive = "^x01" } static color[10] if (steam) { switch (get_pcvar_num (g_NameColor)) { case 1: format (strName, 191, "%s^x03%s ^x04[STEAM]", alive, name) case 2: format (strName, 191, "%s^x03%s ^x04[STEAM]", alive, name) case 3: { color = "SPECTATOR" format (strName, 191, "%s^x03%s ^x04[STEAM]", alive, name) } case 4: { color = "CT" format (strName, 191, "%s^x03%s ^x04[STEAM]", alive, name) } case 5: { color = "TERRORIST" format (strName, 191, "%s^x03%s ^x04[STEAM]", alive, name) } case 6: { get_user_team (id, color, 9) format (strName, 191, "%s^x03%s ^x04[STEAM]", alive, name) } } switch (get_pcvar_num (g_MessageColor)) { case 1: // Yellow format (strText, 191, "%s", message) case 2: // Green format (strText, 191, "^x04%s", message) case 3: // White { copy (color, 9, "SPECTATOR") format (strText, 191, "^x03%s", message) } case 4: // Blue { copy (color, 9, "CT") format (strText, 191, "^x03%s", message) } case 5: // Red { copy (color, 9, "TERRORIST") format (strText, 191, "^x03%s", message) } } } else { get_user_team (id, color, 9) format (strName, 191, "%s^x03%s", alive, name) format (strText, 191, "%s", message) } format (message, 191, "%s^x01: %s", strName, strText) sendMessage (color, isAlive) return PLUGIN_CONTINUE } public hook_teamsay(id) { new playerTeam = get_user_team(id) new playerTeamName[19] switch (playerTeam) { case 1: copy (playerTeamName, 11, "Terrorists") case 2: copy (playerTeamName, 18, "Counter-Terrorists") default: copy (playerTeamName, 9, "Spectator") } read_args (message, 191) remove_quotes (message) if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) return PLUGIN_CONTINUE new name[32] get_user_name (id, name, 31) new bool:steam = false if (is_user_steam(id)) steam = true new isAlive if (is_user_alive (id)) { isAlive = 1 alive = "^x01" } else { isAlive = 0 alive = "^x01" } static color[10] if (steam) { switch (get_pcvar_num (g_NameColor)) { case 1: format (strName, 191, "%s^x03%s ^x04[STEAM]", alive, name) case 2: format (strName, 191, "%s^x03%s ^x04[STEAM]", alive, name) case 3: { color = "SPECTATOR" format (strName, 191, "%s^x03%s ^x04[STEAM]", alive, name) } case 4: { color = "CT" format (strName, 191, "%s^x03%s ^x04[STEAM]", alive, name) } case 5: { color = "TERRORIST" format (strName, 191, "%s^x03%s ^x04[STEAM]", alive, name) } case 6: { get_user_team (id, color, 9) format (strName, 191, "%s^x03%s ^x04[STEAM]", alive, name) } } switch (get_pcvar_num (g_MessageColor)) { case 1: // Yellow format (strText, 191, "%s", message) case 2: // Green format (strText, 191, "^x04%s", message) case 3: // White { copy (color, 9, "SPECTATOR") format (strText, 191, "^x03%s", message) } case 4: // Blue { copy (color, 9, "CT") format (strText, 191, "^x03%s", message) } case 5: // Red { copy (color, 9, "TERRORIST") format (strText, 191, "^x03%s", message) } } } else { get_user_team (id, color, 9) format (strName, 191, "%s^x03%s", alive, name) format (strText, 191, "%s", message) } format (message, 191, "%s^x01: %s", strName, strText) sendTeamMessage (color, isAlive, playerTeam) return PLUGIN_CONTINUE } public set_color (id, level, cid) { if (!cmd_access(id, level, cid, 2)) return PLUGIN_HANDLED new arg[1], newColor read_argv (1, arg, 1) newColor = str_to_num (arg) if (newColor >= 1 && newColor <= 5) { set_cvar_num ("amx_color", newColor) set_pcvar_num (g_MessageColor, newColor) if (get_pcvar_num (g_NameColor) != 1 && ((newColor == 3 && get_pcvar_num (g_NameColor) != 3) || (newColor == 4 && get_pcvar_num (g_NameColor) != 4) || (newColor == 5 && get_pcvar_num (g_NameColor) != 5))) { set_cvar_num ("amx_namecolor", 2) set_pcvar_num (g_NameColor, 2) } } return PLUGIN_HANDLED } public set_name_color (id, level, cid) { if (!cmd_access(id, level, cid, 2)) return PLUGIN_HANDLED new arg[1], newColor read_argv (1, arg, 1) newColor = str_to_num (arg) if (newColor >= 1 && newColor <= 6) { set_cvar_num ("amx_namecolor", newColor) set_pcvar_num (g_NameColor, newColor) if ((get_pcvar_num (g_MessageColor) != 1 && ((newColor == 3 && get_pcvar_num (g_MessageColor) != 3) || (newColor == 4 && get_pcvar_num (g_MessageColor) != 4) || (newColor == 5 && get_pcvar_num (g_MessageColor) != 5))) || get_pcvar_num (g_NameColor) == 6) { set_cvar_num ("amx_color", 2) set_pcvar_num (g_MessageColor, 2) } } return PLUGIN_HANDLED } public set_listen (id, level, cid) { if (!cmd_access(id, level, cid, 2)) return PLUGIN_HANDLED new arg[1], newListen read_argv(1, arg, 1) newListen = str_to_num (arg) set_cvar_num ("amx_listen", newListen) set_pcvar_num (g_AdminListen, newListen) return PLUGIN_HANDLED } public sendMessage (color[], alive) { new teamName[10] for (new player = 1; player < maxPlayers; player++) { if (!is_user_connected(player)) continue if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN) { get_user_team (player, teamName, 9) changeTeamInfo (player, color) writeMessage (player, message) changeTeamInfo (player, teamName) } } } public sendTeamMessage (color[], alive, playerTeam) { new teamName[10] for (new player = 1; player < maxPlayers; player++) { if (!is_user_connected(player)) continue if (get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN) { if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN) { get_user_team (player, teamName, 9) changeTeamInfo (player, color) writeMessage (player, message) changeTeamInfo (player, teamName) } } } } public changeTeamInfo (player, team[]) { message_begin (MSG_ONE, teamInfo, _, player) write_byte (player) write_string (team) message_end() } public writeMessage (player, message[]) { message_begin (MSG_ONE, sayText, {0, 0, 0}, player) write_byte (player) write_string (message) message_end () } stock bool:is_user_steam(id) { static dp_pointer; if (dp_pointer || (dp_pointer = get_cvar_pointer("dp_r_id_provider"))) { server_cmd("dp_clientinfo %d", id); server_exec(); return (get_pcvar_num(dp_pointer) == 2) ? true : false; } return false; }
Отправить
Загрузил
dvoenkin23gfg
2019-01-08 17:36:07
0
127
Установить на сервер
Скачать
Нет оплаченых серверов
Купить сервер CS 1.6
Купить сервер CS:GO
Купить сервер CSS v34
Подключить свой VDS к панели
Данная иконка означает, что плагин был проверен администрацией хостинга на тестовом сервере, и проблем с ним не было выявлено. Рекомендуем ставить исключительно проверенные плагины.
Плагин загружен на сервер, но проверка еще не была проведена.
CSHOST.COM.UA 2012-2025 Хостинг игровых серверов